Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Psychologically damaged by Richmond Oshea's time in the scouts. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Richmond Oshea's job. |
3 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
26 |
Voluntarily left Engineer/Gunner |
4 |
26 |
Became a Citizen (Colonist). |
4 |
30 |
Richmond Oshea's business expands, Richmond Oshea's corporation grows, or the colony thrives. |
4 |
30 |
Promoted to Citizen (Colonist) rank 1. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
41 |
Good fortune |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
42 |
Voluntarily left Wanderer |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Richmond Oshea aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Spend time with an alien race. Gain a contact. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |