Retired Team Leader Rogers Williamson  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 60 M 1 (-2) 2 (-2) 1 (-2) 10 (1) 8 (0) 1 (-2)121A81
Brotherly, Disorganized, Vital
 
Skills
Admin 0
Advocate 1
Astrogation 0
Athletics (Strength) 1
Carouse 2
Deception 1
Drive (Track) 1
Gun Combat 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Persuade 0
Profession (Colonist/Farming) 1
Recon 2
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 36
Navy Flight Crewman01
Drifter Scavenger 12
Believer Missionary/Humanitarian Team Leader23
Scout Explorer Scout12
 
Name Type Affinity Enmity Power Influence Species
Kenzi McKinnon Ally 3 0 1 3 Libert (F/25)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Became a Drifter (Wanderer).
1 22 Attacked by enemies and injured.
1 22 Injured. Fully recovered. Owe 5,000 for medical bills.
1 22 Gain Enemy if Rogers Williamson don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 23 Became a Navy (Flight) with the new title Crewman.
3 27 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
4 27 Failed to qualify for Thief (Rogue).
4 27 Switched to Drifter (Scavenger).
4 31 Promoted to Drifter (Scavenger) rank 1.
5 31 Continued as Drifter (Scavenger).
5 32 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 35 Rogers Williamson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 36 Continued as Believer (Missionary/Humanitarian).
7 38 Opponents of Rogers Williamson's belief system ambush Rogers Williamson.
7 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 38 Returned to Drifter (Wanderer).
8 40 Attacked by enemies that Rogers Williamson easily defeat.
8 40 Gain Enemy if Rogers Williamson don't already have one.
8 42 Promoted to Drifter (Wanderer) rank 2.
9 42 Continued as Drifter (Wanderer).
9 45 Moved to a new world.
9 46 Promoted to Drifter (Wanderer) rank 3.
10 46 Continued as Drifter (Wanderer).
10 50 Forced to muster out.
11 50 Failed to qualify for Explorer (Scout).
11 50 Continued as Drifter (Wanderer).
11 51 Suffer from a life-threatening illness.
12 51 Became a Scout (Explorer).
12 52 When dealing with an alien race, Rogers Williamson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
12 55 Promoted to Scout (Explorer) rank 1 with the new title Scout.
13 55 Aging Crisis. Owe 10,000 for medical bills.
13 55 Retired at age 55.
13 55 Continued as Scout (Explorer).
13 56 Scarred. Fully recovered. Owe 5,000 for medical bills.
14 56 Aging Crisis. Owe 60,000 for medical bills.
14 56 Returned to Believer (Missionary/Humanitarian).
14 58 Rogers Williamson faith enjoys an explosion of popularity largely thanks to Rogers Williamson's efforts.
14 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 60 Aging Crisis. Owe 50,000 for medical bills.
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