Retired Captain Roy Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 60 M 3 (-1) 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)311885
Lacking
 
Skills
Animals (Training) 1
Athletics 0
Drive (Walker) 1
Electronics (Sensors) 2
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Pilot (Small Craft) 2
Recon 0
Seafarer 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Captain2 / 03
Scout Surveyor Scout16
Drifter Scavenger 01
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Theresia Corbeld Enemy 0 4 2 0 Swanfeh (F/64)
Phyllis Dendy Ally 2 0 2 3 Swanfeh (F/48)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 19 Gained a contact.
1 22 Graduated.
2 22 Became a Army (Infantry) with the new title Private.
2 24 Thrown into a brutal ground war
2 24 Scarred. Owe 1,250 for medical bills.
2 26 Commissioned in Army (Infantry) with the new title Lieutenant.
2 26 Forced to continue current assignment
2 26 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
3 26 Continued as Army (Infantry).
3 29 Thrown into a brutal ground war
3 29 Severely injured. Fully recovered.
4 30 Continued as Army (Infantry).
4 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Became a Scout (Surveyor).
5 35 Roy Miller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Roy Miller fail to help. Gain an Enemy.
5 35 Nearly killed. Owe 20,000 for medical bills.
6 36 Continued as Scout (Surveyor).
6 39 Spend several years jumping from world to world in Roy Miller's scout ship.
7 40 Continued as Scout (Surveyor).
7 44 A new romantic starts. Gain an Ally.
8 44 Continued as Scout (Surveyor).
8 48 Spend several years jumping from world to world in Roy Miller's scout ship.
8 48 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 48 Continued as Scout (Surveyor).
9 52 Roy Miller survey an alien world.
10 52 Continued as Scout (Surveyor).
10 54 Psychologically damaged by Roy Miller's time in the scouts.
11 54 Failed to qualify for Physician (Scholar).
11 54 Became a Drifter (Scavenger).
11 58 Roy Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
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