Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Rush Learmonth inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Surrounded and outnumbered by the enemy, Rush Learmonth hold out until relief arrives. |
3 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Given a special assignment or duty in Rush Learmonth's unit. |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Rush Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Rush Learmonth secretly provide religious rites for a dying leader or noble, although they do not share Rush Learmonth's faith. Gain an Ally in the family and a Rival who disagrees with Rush Learmonth's choice. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Opponents of Rush Learmonth's belief system ambush Rush Learmonth. |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Returned to Believer (Missionary/Humanitarian). |
11 |
56 |
Rush Learmonth is chosen to represent Rush Learmonth's faith in a vid show or other highly public forum. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Rush Learmonth secretly provide religious rites for a dying leader or noble, although they do not share Rush Learmonth's faith. Gain an Ally in the family and a Rival who disagrees with Rush Learmonth's choice. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired at age 60. |