Retired Team Leader Rush Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 60 M 1 (-2) 4 (-1) 1 (-2) 8 (0) 2 (-2) 5 (-1)141825
Fleeting, High Self Esteem, Prosaic
 
Skills
Astrogation 0
Athletics 0
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Language 0
Leadership 1
Mechanic 0
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Social Sciences/Belief) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Army Infantry Lance Corporal13
Believer Missionary/Humanitarian Team Leader25
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Philomena Sweet Rival 0 2 1 3 Libert (F/26)
Philomena Sweet gains in power and influence.
Haywood Beckham Ally 2 0 1 1 Tapazmal (M/35)
Hilliard Prescott Rival 1 0 1 0 Irhadre (M/41)
Selma Hogan Ally 5 0 5 2 Murrissi (F/17)
Sallie Weston Enemy 0 2 0 1 Ronnin (F/28)
Relationship redefined. Ally becomes an enemy.
Alpha Wareham Rival 1 2 1 0 Azhanti (F/59)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Courier).
2 26 Rush Learmonth inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 26 Failed to qualify for Merchant Academy.
3 26 Submitted to the draft.
3 26 Became a Army (Infantry) with the new title Private.
3 27 Surrounded and outnumbered by the enemy, Rush Learmonth hold out until relief arrives.
3 30 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 30 Continued as Army (Infantry).
4 33 Given a special assignment or duty in Rush Learmonth's unit.
5 34 Continued as Army (Infantry).
5 36 Lost eye or limb. Owe 1,250 for medical bills.
6 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 39 Rush Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 40 Continued as Believer (Missionary/Humanitarian).
7 42 Rush Learmonth secretly provide religious rites for a dying leader or noble, although they do not share Rush Learmonth's faith. Gain an Ally in the family and a Rival who disagrees with Rush Learmonth's choice.
7 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 44 Continued as Believer (Missionary/Humanitarian).
8 46 Opponents of Rush Learmonth's belief system ambush Rush Learmonth.
8 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 46 Failed to qualify for Broker (Merchant).
9 46 Became a Drifter (Scavenger).
9 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 50 Continued as Drifter (Scavenger).
10 52 Injured. Fully recovered. Owe 5,000 for medical bills.
11 52 Returned to Believer (Missionary/Humanitarian).
11 56 Rush Learmonth is chosen to represent Rush Learmonth's faith in a vid show or other highly public forum.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 56 Continued as Believer (Missionary/Humanitarian).
12 58 Rush Learmonth secretly provide religious rites for a dying leader or noble, although they do not share Rush Learmonth's faith. Gain an Ally in the family and a Rival who disagrees with Rush Learmonth's choice.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Retired at age 60.
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