Retired Team Leader Rush Taylor  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 60 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 10 (1)11159A
Intimidated, Succinct, Sarcastic
 
Skills
Admin 0
Advocate 1
Art (Creative) 0
Astrogation 0
Diplomat 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Explosives 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Medic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Robotic Sciences) 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader23
Scout Courier Scout15
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Maude McDermot Contact 2 1 0 4 Geonee (M/71)
Maude McDermot’s relationships have begun to affect the character.
Docia Stewart Enemy 0 6 0 3 Cafadan (F/52)
Docia Stewart is a questionable figure such as a criminal, pirate or disgraced noble.
Vera McMillan Ally 1 0 2 2 Happrhani (F/62)
Vera McMillan has negatively life-changing event.
Vera McMillan is particularly unusual, such as an artificial intelligence or very alien being.
Phil Rivera Contact 1 2 2 2 Kargol (M/58)
Phil Rivera is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Rush Taylor retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 24 Rush Taylor is sent to a new community or parish to preach The Word among the poor.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 28 Opponents of Rush Taylor's belief system ambush Rush Taylor.
3 28 Severely injured.
4 28 Became a Scout (Courier).
4 32 Spend several years jumping from world to world in Rush Taylor's scout ship.
4 32 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 32 Continued as Scout (Courier).
5 34 When dealing with an alien race, Rush Taylor botch an opportunity to gather extra intelligence about them.
5 34 Nearly killed. Owe 12,500 for medical bills.
6 36 Continued as Scout (Courier).
6 37 Rush Taylor's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 40 Continued as Scout (Courier).
7 41 Perform an exemplary service for the scouts.
8 44 Continued as Scout (Courier).
8 46 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 46 Failed to qualify for Performer (Entertainer).
9 46 Became a Drifter (Scavenger).
9 47 Severely injured. Owe 20,000 for medical bills.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 50 Rush Taylor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired.
11 53 A new romantic starts. Gain an Ally.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 56 Good fortune.
13 58 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙