Retired Junior Project Worker Sasbaw  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 60 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 13 (2) 7 (0)1111D7
Silly, Vivacious
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 0
Athletics (Endurance) 1
Broker 1
Deception 0
Gun Combat (Slug) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Medic 1
Persuade 0
Pilot 0
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 13
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker-14
Citizen Corporate 13
 
Name Type Affinity Enmity Power Influence Species
Ase Kekabbaba Contact 1 1 4 1 Bwap (F/38)
Dana Learmonth Contact 2 2 2 1 Suerrat (M/25)
Mollie Simmmons Contact 2 2 2 0 Sylean (F/31)
Mollie Simmmons gained power at the expense of a third party who now blames the character.
Lincoln Dwyer Enemy 0 4 1 0 Tapazmal (M/44)
Weweb Enemy 1 6 2 4 Bwap (F/19)
Weweb gained influence with the character’s assistance.
Ta-pe-Wase Enemy 0 4 6 5 Bwap (F/21)
Relationship soured.
Paab Papop Enemy 0 2 2 2 Bwap (M/32)
Paab Papop belongs to an uncommon alien species.
Margie Hernandez Enemy 0 2 0 1 Florian (F/61)
Margie Hernandez’s relationships have begun to affect the character.
Pedro Ames Enemy 0 5 1 1 Florian (M/81)
Pedro Ames’s relationships have begun to affect the character.
Coy Hanrahan Rival 1 3 2 0 Humaniti (M/82)
Coy Hanrahan is a questionable figure such as a criminal, pirate or disgraced noble.
Mozelle Roan Rival 0 2 0 2 Lancian (F/36)
Mozelle Roan fell on hard times.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 20 Sasbaw's ship is damaged, and Sasbaw have to hitch-hike Sasbaw's way back across the stars to the nearest scout base.
1 20 Gain 3 Contacts. Gain 3 Enemies.
2 20 Became a Drifter (Wanderer).
2 21 Attacked by enemies and injured.
2 21 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 21 Gain Enemy if Sasbaw don't already have one.
2 24 Promoted to Drifter (Wanderer) rank 1.
3 24 Continued as Drifter (Wanderer).
3 25 Attacked by enemies that Sasbaw easily defeat.
3 25 Gain Enemy if Sasbaw don't already have one.
4 28 Continued as Drifter (Wanderer).
4 30 Suffer from a life-threatening illness.
5 30 Failed to qualify for Physician (Scholar).
5 30 Switched to Drifter (Scavenger).
5 32 Sasbaw do not know what happened to Sasbaw. There is a gap in Sasbaw's memory.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 34 Sasbaw is caught in the periphery of a scandal.
6 34 Demoted to Believer (Missionary/Humanitarian) rank -1.
7 36 Aging Crisis. Owe 40,000 for medical bills.
7 36 Retired at age 36.
7 36 Continued as Believer (Missionary/Humanitarian).
7 39 Sasbaw faith is shaken.
8 40 Continued as Believer (Missionary/Humanitarian).
8 41 Sasbaw aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 41 Became a Citizen (Corporate).
9 44 Advanced training in a specialist field.
10 45 Aging Crisis. Owe 60,000 for medical bills.
10 45 Continued as Citizen (Corporate).
10 47 Sasbaw learn something Sasbaw should not have – a corporate secret, a political scandal – which Sasbaw can profit from illegally.
10 49 Forced to muster out.
11 49 Aging Crisis. Owe 20,000 for medical bills.
11 49 Returned to Believer (Missionary/Humanitarian).
11 53 Sasbaw aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 53 Returned to Citizen (Corporate).
12 57 Sasbaw befriend a superior in the corporation or the colony.
12 57 Promoted to Citizen (Corporate) rank 1.
13 57 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙