Seth Vear  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 60 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 9 (1)111579
Impressed
 
Skills
Animals 0
Astrogation 1
Athletics 0
Deception 3
Electronics (Comms) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Fencing) 2
Melee (Striking) 1
Persuade 1
Recon 0
Science (Physical Sciences) 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 22
Rogue Enforcer 42
Scout Explorer 02
Drifter Wanderer 12
Drifter Scavenger 01
Scout Courier 02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Admiral Adams Ally 2 0 1 2 Sylean (M/33)
Ernest Henderson Enemy 0 3 1 3 Happrhani (M/21)
Isadore Lite Contact 2 1 1 0 Swanfeh (M/30)
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 24 Moved to a new world.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Rogue (Enforcer) with previous rank.
3 27 Involved in a feud with a rival criminal organization.
3 27 Severely injured. Fully recovered. Owe 1,250 for medical bills.
3 30 Promoted to Rogue (Enforcer) rank 3.
4 30 Continued as Rogue (Enforcer).
4 34 Seth Vear spend months in the dangerous criminal underworld.
4 34 Promoted to Rogue (Enforcer) rank 4.
5 34 Voluntarily left Enforcer
5 34 Became a Scout (Explorer).
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
6 35 Failed to qualify for Broker (Merchant).
6 35 Became a Drifter (Wanderer).
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 40 Seth Vear run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Failed to qualify for Free Trader (Merchant).
8 40 Switched to Drifter (Scavenger).
8 41 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 41 Failed to qualify for Merchant Academy.
9 41 Submitted to the draft.
9 41 Returned to Scout (Explorer).
9 42 Spend several years jumping from world to world in Seth Vear's scout ship.
10 45 Attempted to change assignments.
10 45 Switched to Scout (Courier) with previous rank.
10 49 Seth Vear's scout ship is one of the first on the scene to rescue the survivors of a disaster but Seth Vear fail to help. Gain an Enemy.
10 49 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 49 Continued as Scout (Courier).
11 51 Injured. Fully recovered. Owe 2,500 for medical bills.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired at age 51.
12 51 Retired.
12 54 Gained a contact.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 59 Moved to a new world.
14 59 Aging Crisis. Owe 20,000 for medical bills.
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