Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Seymour Dunn left the community. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
28 |
Psionic strength increases. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
32 |
Spent time mastering mind and body. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
35 |
Attempt to use powers for personal gain, but it backfires. |
5 |
38 |
Promoted to Psion (Wild Talent) rank 2. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
40 |
Gain a contact outside of normal circles. |
6 |
42 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Psion (Wild Talent) rank 4. |
8 |
46 |
Continued as Psion (Wild Talent). |
8 |
50 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
9 |
50 |
Failed to qualify for Law Enforcement (Agent). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
53 |
Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier. |
10 |
56 |
A new romantic starts. Gain an Ally. |
10 |
57 |
Promoted to Psion (Psi-Warrrior) rank 1. |