Lay Preacher Sid Daniels  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 60 M 3 (-1) 1 (-2) 5 (-1) 3 (-1) 2 (-2) 4 (-1)2 (-2)315324
Laconic, Inquisitive
 
Skills
Athletics 0
Clairvoyance 0
Deception 1
Electronics 0
Gun Combat 0
Gunner 0
Language (Floriani (Florian League)) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 2
Recon 1
Science (Social Sciences/Belief) 3
Streetwise 3
Survival 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Scout Explorer 02
Drifter Wanderer 34
Believer Mainstream Believer Lay Preacher23
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Thomas Forbes Ally 4 0 1 0 Humaniti (M/55)
Arthur Wareham Ally 3 0 2 1 Humaniti (M/15)
Leota Henry Enemy 0 2 0 0 Humaniti (F/14)
Leota Henry's influence is diminished.
Huey Knight Contact 0 1 2 6 Humaniti (M/56)
Ima Gomez Contact 2 1 2 6 Humaniti (F/27)
Ima Gomez's influence is diminished.
Ima Gomez is a member of an organisation which holds a generally opposite view of the Traveller.
Ima Gomez gains in power and influence.
Leo McGrath Contact 2 0 0 1 Yilean (F/22)
Leo McGrath is particularly unusual, such as an artificial intelligence or very alien being.
Rosanna Ruiz Contact 1 1 3 2 Humaniti (F/44)
Aileen Cain Contact 1 0 4 2 Humaniti (F/21)
Benny Berry Enemy 0 4 5 0 Swanfeh (M/38)
Benny Berry is in prison or otherwise trapped somewhere.
Pansy Sim Enemy 0 3 5 1 Humaniti (F/60)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Made lifelong friends. Gain 1 Allies.
1 21 Dropped out of the psionic community.
2 21 Became a Navy (Line/Crew) with the new title Crewman.
2 23 A new romantic starts. Gain an Ally.
3 25 Voluntarily left Line/Crew
3 25 Became a Scout (Explorer).
3 28 Sid Daniels's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sid Daniels fail to help. Gain an Enemy.
3 28 Nearly killed. Owe 17,500 for medical bills.
4 29 Continued as Scout (Explorer).
4 33 When dealing with an alien race, Sid Daniels botch an opportunity to gather extra intelligence about them.
4 33 Sid Daniels's ship is damaged, and Sid Daniels have to hitch-hike Sid Daniels's way back across the stars to the nearest scout base.
4 33 Gain 5 Contacts. Gain 2 Enemies.
5 33 Voluntarily left Explorer
5 33 Failed to qualify for Army Support (Army).
5 33 Became a Drifter (Wanderer).
5 37 Scarred. Owe 5,000 for medical bills.
5 37 Promoted to Drifter (Wanderer) rank 1.
6 37 Continued as Drifter (Wanderer).
6 38 Find valuable salvage.
6 41 Promoted to Drifter (Wanderer) rank 2.
7 41 Continued as Drifter (Wanderer).
7 43 Attacked by enemies and injured.
7 43 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
7 43 Gain Enemy if Sid Daniels don't already have one.
7 45 Promoted to Drifter (Wanderer) rank 3.
8 45 Continued as Drifter (Wanderer).
8 48 Sid Daniels run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 48 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 51 Sid Daniels is sent to a new community or parish to preach The Word among the poor.
10 52 Continued as Believer (Mainstream Believer).
10 55 Sid Daniels retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 56 Continued as Believer (Mainstream Believer).
11 59 Sid Daniels is sent to a new community or parish to preach The Word among the poor.
11 60 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
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