Retired Petty Officer, 2nd class Sim McCnaghty  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 60 M 3 (-1) 1 (-2) 3 (-1) 3 (-1) 12 (2) 3 (-1)3133C3
Flushed skin, Suspicious of strangers, Refreshing scent
 
Skills
Admin 1
Animals 0
Athletics (Endurance) 1
Carouse 0
Drive (Hovercraft) 1
Gambler 1
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee 0
Persuade 1
Pilot 0
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Navy Engineer/Gunner Petty Officer, 2nd class33
Believer Missionary/Humanitarian Project Worker14
Retired 01
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Ava Male Enemy 0 2 3 4 Cassilldan (F/23)
Mollie Bradley Contact 2 1 0 0 Tezcat (F/37)
Dee Priest Rival 1 2 1 0 Ronnin (M/42)
Gust Burke Ally 4 0 3 2 Vlazhdumecta (M/32)
Relationship becomes more intense.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 22 A prank goes horribly wrong. Gain an Enemy
1 22 Dropped out of military academy.
2 22 Became a Drifter (Barbarian).
2 25 Betrayed by a friend. One of Sim McCnaghty's Contacts or Allies betrays Sim McCnaghty, ending Sim McCnaghty's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 27 Vessel participates in a diplomatic mission.
3 27 Gain a contact.
3 29 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 29 Continued as Navy (Engineer/Gunner).
4 30 Advanced training in a specialist field.
4 33 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 33 Continued as Navy (Engineer/Gunner).
5 37 Sim McCnaghty join a gambling circle on board.
5 37 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 37 Voluntarily left Engineer/Gunner
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 39 A romantic relationship ends badly. Gain a Rival or Enemy.
7 41 Continued as Believer (Missionary/Humanitarian).
7 43 Sim McCnaghty is sent to a new community or parish to preach The Word among the poor.
8 45 Continued as Believer (Missionary/Humanitarian).
8 48 Sim McCnaghty is sent to a new community or parish to preach The Word among the poor.
8 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 49 Continued as Believer (Missionary/Humanitarian).
9 51 Sim McCnaghty is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 53 Forced to muster out.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Retired at age 53.
10 53 Retired.
10 57 Betrayal. Convert an Ally into a Rival or Enemy.
11 57 Aging Crisis. Owe 20,000 for medical bills.
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