Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Son McDonald foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Son McDonald do not know what happened to Son McDonald. There is a gap in Son McDonald's memory. |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Son McDonald retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Voluntarily left Mainstream Believer |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
48 |
Good fortune. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |