Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Voluntarily left Scavenger |
4 |
29 |
Became a Scout (Surveyor). |
4 |
33 |
Spend several years jumping from world to world in Stanley Banks's scout ship. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Courier (Scout). |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
35 |
Stanley Banks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Stanley Banks fail to help. Gain an Enemy. |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
45 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Became a Merchant (Broker). |
9 |
49 |
Continued as Merchant (Broker). |
9 |
50 |
A good deal ensures Stanley Banks is living the high life for a few years. |
10 |
53 |
Continued as Merchant (Broker). |
10 |
56 |
Embroiled in legal trouble. |
10 |
57 |
Promoted to Merchant (Broker) rank 1. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |