Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Melee (Grapple) as a hobby. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Physician (Scholar). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Scout (Surveyor). |
2 |
30 |
A new romantic starts. Gain an Ally. |
3 |
31 |
Continued as Scout (Surveyor). |
3 |
35 |
When dealing with an alien race, Te-pat Wasperka have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
35 |
Forced to continue current assignment. |
3 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
35 |
Continued as Scout (Surveyor). |
4 |
39 |
Te-pat Wasperka's ship is damaged, and Te-pat Wasperka have to hitch-hike Te-pat Wasperka's way back across the stars to the nearest scout base. |
4 |
39 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
39 |
Became a Drifter (Barbarian). |
5 |
43 |
Forced to muster out. |
6 |
43 |
Became a Citizen (Corporate). |
6 |
46 |
Te-pat Wasperka gain experience in a technical field as a computer operator or surveyor. |
6 |
47 |
Promoted to Citizen (Corporate) rank 1. |
7 |
47 |
Continued as Citizen (Corporate). |
7 |
51 |
Te-pat Wasperka gain experience in a technical field as a computer operator or surveyor. |
8 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
51 |
Retired at age 51. |
8 |
51 |
Continued as Citizen (Corporate). |
8 |
53 |
Te-pat Wasperka learn something Te-pat Wasperka should not have – a corporate secret, a political scandal – which Te-pat Wasperka can profit from illegally. |
8 |
53 |
Gain a criminal contact. |
8 |
55 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
55 |
Voluntarily left Corporate |
9 |
55 |
Retired. |
9 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |