Retired Settler Vance Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 60 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 5 (-1) 1 (-2)111C51
Devoted, Pompous, Downtrodden
 
Skills
Admin 0
Diplomat 0
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Melee (Striking) 1
Persuade 0
Profession (Spacer) 0
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 3
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate11
Drifter Wanderer 11
Citizen Colonist Settler34
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 02
Scout Explorer Scout12
 
Name Type Affinity Enmity Power Influence Species
Ludwig Boyd Rival 1 2 1 4 Yilean (M/32)
Ludwig Boyd’s relationships have begun to affect the character.
Jewel Twaddle Rival 1 2 0 5 Yilean (F/30)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Vance Carpenter accepted an offer of inducements to betray Vance Carpenter's faith. Gain 40,000 in cash.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Became a Drifter (Wanderer).
2 24 Offered job by a patron. Now owe him a favor.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Became a Citizen (Colonist).
3 27 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 33 Vance Carpenter befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 34 Continued as Citizen (Colonist).
5 36 Vance Carpenter gain experience in a technical field as a computer operator or surveyor.
5 38 Promoted to Citizen (Colonist) rank 3.
6 38 Continued as Citizen (Colonist).
6 41 Lost eye or limb. Owe 2,500 for medical bills.
7 41 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 44 A notable academic consults with Vance Carpenter about a publication or documentary he is working on. Gain a Contact in academia.
7 45 Forced to muster out.
8 45 Failed to qualify for Courier (Scout).
8 45 Switched to Drifter (Scavenger).
8 47 Suffer from a life-threatening illness.
9 47 Failed to qualify for Journalist (Entertainer).
9 47 Continued as Drifter (Scavenger).
9 51 Nearly killed. Owe 45,000 for medical bills.
10 51 Failed to qualify for Merchant Academy.
10 51 Submitted to the draft.
10 51 Became a Scout (Explorer).
10 52 Perform an exemplary service for the scouts.
10 55 Promoted to Scout (Explorer) rank 1 with the new title Scout.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Scout (Explorer).
11 58 Lost eye or limb. Owe 2,500 for medical bills.
12 58 Aging Crisis. Owe 30,000 for medical bills.
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