Retired Senior Crewman Walker Blakely  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 60 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 6 (0)111866
Solution-oriented, Dogmatic, Creepy
 
Skills
Athletics 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Mechanic 2
Medic 1
Melee 0
Pilot 0
Recon 0
Science (Life Sciences/Biology) 1
Stealth 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Merchant Merchant Marine Senior Crewman14
Drifter Wanderer 01
Scout Courier 03
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Rhea Cunningham Contact 1 1 3 1 Kargol (F/19)
Orie Egerton Contact 3 1 0 2 Ne Kraeda ren Kelva (M/44)
Forgiveness.
Geneva Atkins Contact 2 1 5 3 Darmine (F/53)
Pawa-ab Powewesab Contact 0 1 2 0 Bwap (F/87)
Ilr Ulei Huaea Enemy 1 1 5 1 Aslan (F/32)
Relationship altered.
Myrta Ortiz Enemy 0 4 2 3 Kargol (F/18)
Myrta Ortiz is found or reported dead.
Orie Moynihan Enemy 0 3 1 0 Kargol (M/74)
Orie Moynihan fell on hard times.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Nearly killed. Owe 6,250 for medical bills.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 32 Imperial trade restrictions force Walker Blakely out of business.
5 32 Became a Drifter (Wanderer).
5 33 Severely injured. Owe 20,000 for medical bills.
6 33 Returned to Merchant (Merchant Marine).
6 34 A series of bad deals and decisions force Walker Blakely into bankruptcy. Walker Blakely salvages what Walker Blakely can.
7 34 Failed to qualify for Artist (Entertainer).
7 34 Submitted to the draft.
7 34 Became a Scout (Courier).
7 36 Gained a contact.
8 38 Continued as Scout (Courier).
8 39 Spend time with an alien race. Gain a contact.
9 42 Continued as Scout (Courier).
9 43 Walker Blakely's ship is damaged, and Walker Blakely have to hitch-hike Walker Blakely's way back across the stars to the nearest scout base.
9 43 Gain 4 Contacts. Gain 3 Enemies.
10 43 Failed to qualify for Broker (Merchant).
10 43 Switched to Drifter (Scavenger).
10 47 Walker Blakely run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 47 Aging Crisis. Owe 60,000 for medical bills.
11 47 Retired at age 47.
11 47 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Opponents of Walker Blakely's belief system ambush Walker Blakely.
11 51 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired.
12 52 Betrayal. Convert an Ally into a Rival or Enemy.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 56 Moved to a new world.
14 59 Aging Crisis. Owe 40,000 for medical bills.
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