Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
Victim of a crime |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Win a prestigious prize for Watson George's work. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Field Researcher (Scholar). |
7 |
42 |
Continued as Scholar (Physician). |
7 |
43 |
Entangled in a bureaucratic or legal morass that distracts Watson George from Watson George's work. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Scholar (Physician) rank 2. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
53 |
A rival researcher blackens Watson George's name or steals Watson George's research. Gain a Rival. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Switched to Drifter (Scavenger). |
10 |
56 |
Drafted into Law Enforcement |