Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
22 |
Switched to Army (Army Support) with previous rank. |
3 |
25 |
Given a special assignment or duty in Wayne McIntire's unit. |
4 |
26 |
Voluntarily left Army Support |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
27 |
Wayne McIntire accepted an offer of inducements to betray Wayne McIntire's faith. Gain 130,000 in cash. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Contact with Government. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attacked by enemies that Wayne McIntire easily defeat. |
6 |
37 |
Gain Enemy if Wayne McIntire don't already have one. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Returned to Believer (Mainstream Believer). |
8 |
45 |
Moved to a new world. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Wayne McIntire accepted an offer of inducements to betray Wayne McIntire's faith. Gain 310,000 in cash. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Find an Alien Artifact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |