Retired 4th Officer Wilbert Cowen  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 60 M 1 (-2) 2 (-2) 2 (-2) 9 (1) 3 (-1) 1 (-2)122931
Disagreeable, Flamboyant
 
Skills
Astrogation 0
Carouse 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Grapple) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Streetwise 1
Vacc Suit 5
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Citizen Worker 12
Scout Courier Scout14
Merchant Merchant Marine 4th Officer23
 
Name Type Affinity Enmity Power Influence Species
Clifford Batt Ally 3 0 0 0 Cassilldan (F/80)
Clifford Batt is missing under suspicious circumstances.
James McRae Enemy 0 3 3 2 Cafadan (F/55)
Egtong Toeaz Contact 1 1 1 0 Vargr, Imperium (M/42)
Dell Carter Contact 0 1 2 2 Florian (M/59)
Melville Mendoza Ally 3 0 3 4 Happrhani (M/42)
Melville Mendoza is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Given specialist training in vehicles.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Hard times caused by a lack of interstellar trade costs Wilbert Cowen's job.
3 24 Became a Citizen (Worker).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 28 Continued as Citizen (Worker).
4 32 Wilbert Cowen's business expands, Wilbert Cowen's corporation grows, or the colony thrives.
4 32 Promoted to Citizen (Worker) rank 1.
5 32 Voluntarily left Worker
5 32 Failed to qualify for Corporate Agent (Agent).
5 32 Submitted to the draft.
5 32 Became a Scout (Courier).
5 36 Wilbert Cowen's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilbert Cowen fail to help. Gain an Enemy.
5 36 Lightly injured, no permanent damage. Fully recovered.
5 36 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 36 Attempted to change assignments.
6 36 Failed to qualify for Explorer (Scout).
6 36 Continued as Scout (Courier).
6 39 Gained a contact.
7 40 Continued as Scout (Courier).
7 44 Wilbert Cowen's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 44 Continued as Scout (Courier).
8 45 Lightly injured, no permanent damage. Fully recovered.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 46 Given advanced training in a specialist field
9 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Merchant (Merchant Marine).
10 52 Make an unexpected connection outside Wilbert Cowen's normal circles. Gain a Contact.
10 53 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Continued as Merchant (Merchant Marine).
11 54 Befriend a useful ally in one sphere. Gain an Ally.
12 57 Aging Crisis. Owe 40,000 for medical bills.
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