Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Imperial trade restrictions force Wilbert McDermot out of business. |
5 |
33 |
Became a Rogue (Thief). |
5 |
34 |
Involved in a feud with a rival criminal organization. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
41 |
Backstab a fellow rogue for personal gain. |
6 |
41 |
Promoted to Rogue (Thief) rank 2. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
45 |
Involved in a gambling ring. |
7 |
45 |
Promoted to Rogue (Thief) rank 3. |
8 |
45 |
Continued as Rogue (Thief). |
8 |
46 |
Crime pays off. Gain victim as Enemy. |
8 |
49 |
Promoted to Rogue (Thief) rank 4. |
9 |
49 |
Continued as Rogue (Thief). |
9 |
50 |
Involved in the planning of an impressive heist. |
9 |
53 |
Promoted to Rogue (Thief) rank 5. |
10 |
53 |
Continued as Rogue (Thief). |
10 |
56 |
Betrayed by a friend. One of Wilbert McDermot's Contacts or Allies betrays Wilbert McDermot, ending Wilbert McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
59 |
Wilbert McDermot refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wilbert McDermot's faith. |