Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Wilbur Harvey is blamed for an accident that causes the death of several crew members. Wilbur Harvey's guilt drives Wilbur Harvey to excel. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Wilbur Harvey do not know what happened to Wilbur Harvey. There is a gap in Wilbur Harvey's memory. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Wilbur Harvey's Contacts or Allies betrays Wilbur Harvey, ending Wilbur Harvey's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Wilbur Harvey easily defeat. |
5 |
35 |
Gain Enemy if Wilbur Harvey don't already have one. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Wilbur Harvey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
42 |
Voluntarily left Wanderer |
8 |
42 |
Became a Merchant (Merchant Marine). |
8 |
45 |
Make an unexpected connection outside Wilbur Harvey's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Wilbur Harvey's normal circles. Gain a Contact. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Embroiled in legal trouble. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Forced to muster out. |