Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Psychologically damaged by Wilburn Howe's time in the scouts. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
30 |
Wilburn Howe join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Gain a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Wilburn Howe foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
42 |
Voluntarily left Engineer/Gunner |
7 |
42 |
Became a Citizen (Corporate). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
53 |
Wilburn Howe learn something Wilburn Howe should not have – a corporate secret, a political scandal – which Wilburn Howe can profit from illegally. |
9 |
53 |
Gain a criminal contact. |
9 |
54 |
Promoted to Citizen (Corporate) rank 3. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Citizen (Corporate). |
10 |
58 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |