Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Drifter (Scavenger). |
2 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
32 |
Became a Scout (Surveyor). |
3 |
34 |
Perform an exemplary service for the scouts. |
3 |
36 |
Forced to muster out. |
4 |
36 |
Became a Rogue (Enforcer). |
4 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
40 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
40 |
Continued as Rogue (Enforcer). |
5 |
41 |
Involved in the planning of an impressive heist. |
6 |
44 |
Continued as Rogue (Enforcer). |
6 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
47 |
Switched to Drifter (Wanderer). |
7 |
50 |
Will Vasquez do not know what happened to Will Vasquez. There is a gap in Will Vasquez's memory. |
8 |
50 |
Returned to Rogue (Enforcer). |
8 |
54 |
Arrested |
9 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
54 |
Retired at age 54. |
9 |
54 |
Became a Prisoner (Thug). |
9 |
56 |
Nearly killed. Owe 25,000 for medical bills. |
10 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |