Retired Captain Willard Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 60 M 1 (-2) 1 (-2) 5 (-1) 6 (0) 7 (0) 7 (0)115677
Soft, Electrified, Bony hands
 
Skills
Admin 0
Advocate 0
Animals (Training) 1
Athletics (Dexterity) 2
Broker 0
Carouse 1
Deception 1
Gambler 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons (Man Portable) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 3
Medic 0
Persuade 0
Pilot 0
Profession (Colonist) 0
Recon 2
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 23
Navy Engineer/Gunner Able Spacehand11
Army Cavalry Captain2 / 02
Drifter Wanderer 24
Scout Courier 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Glenda Lewis Ally 2 0 3 1 Kedepu (F/27)
Bertie Buckman Enemy 0 3 1 1 Kedepu (M/33)
Bertie Buckman gains in power.
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 23 Involved in a gambling ring.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Continued as Rogue (Thief).
3 27 Severely injured. Fully recovered. Owe 5,000 for medical bills.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 28 Moved to a new world.
4 31 Attempt at commissioned failed.
4 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 31 Voluntarily left Engineer/Gunner
5 31 Became a Army (Cavalry) with the new title Private.
5 32 Given a special assignment or duty in Willard Pettitt's unit.
5 35 Commissioned in Army (Cavalry) with the new title Lieutenant.
5 35 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
6 35 Continued as Army (Cavalry).
6 37 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 37 Failed to qualify for Physician (Scholar).
7 37 Became a Drifter (Wanderer).
7 39 Attacked by enemies and injured.
7 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 39 Gain Enemy if Willard Pettitt don't already have one.
7 41 Promoted to Drifter (Wanderer) rank 1.
8 41 Continued as Drifter (Wanderer).
8 44 Attacked by enemies and injured.
8 44 Severely injured. Owe 10,000 for medical bills.
8 44 Gain Enemy if Willard Pettitt don't already have one.
8 45 Promoted to Drifter (Wanderer) rank 2.
9 45 Continued as Drifter (Wanderer).
9 47 Lost eye or limb. Owe 1,250 for medical bills.
10 47 Failed to qualify for Broker (Merchant).
10 47 Submitted to the draft.
10 47 Became a Scout (Courier).
10 49 Willard Pettitt survey an alien world.
11 51 Continued as Scout (Courier).
11 52 Willard Pettitt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willard Pettitt fail to help. Gain an Enemy.
11 52 Willard Pettitt have no idea what happened to Willard Pettitt – they found Willard Pettitt's ship drifting on the fringes of friendly space.
12 55 Voluntarily left Courier
12 55 Returned to Drifter (Wanderer).
12 56 Severely injured. Fully recovered. Owe 12,500 for medical bills.
13 56 Entered Merchant Academy with the Business curriculum.
13 58 Spent the college years partying.
13 60 Dropped out of the merchant academy.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 60 Retired at age 60.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙