Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Williams Wood's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Williams Wood's ship is ambushed by enemy vessels. Williams Wood successfully ran to the jump point. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Williams Wood's ship is damaged, and Williams Wood have to hitch-hike Williams Wood's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Williams Wood faith is shaken. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
40 |
Opponents of Williams Wood's belief system ambush Williams Wood. |
6 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
44 |
Attacked by enemies that Williams Wood easily defeat. |
7 |
44 |
Gain Enemy if Williams Wood don't already have one. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Nearly killed. Owe 15,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Contact with Government. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |