Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
29 |
Thrown into a brutal ground war |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Wright Gibb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Accused of a crime |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
42 |
Accused of assaulting a prison guard. |
8 |
44 |
Switched to Prisoner (Thug) with previous rank. |
8 |
48 |
Failed to escaped from prison. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
52 |
Defeated a prison gang. Gain an Enemy. |
10 |
52 |
Returned to Prisoner (Thug). |
10 |
56 |
Disgraced. Word of Wright Gibb's criminal past reaches Wright Gibb's homeworld. |
11 |
56 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
59 |
Hire a new lawyer. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |