Retired Marine A-te Week  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 61 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 6 (0)111726
Vulgar, Insouciant, Visible stretch marks
 
Skills
Admin 1
Astrogation 0
Carouse 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Persuade 0
Profession (Colonist) 0
Science (Robotic Sciences) 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful03
Marine Star Marine Marine02
Entertainer Journalist 01
Scout Explorer 01
Drifter Wanderer 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Axel McKenzie Enemy 0 3 4 0 Dolphin, Imperium (M/32)
Axel McKenzie's influence is diminished.
Kabtea-Fo-eb Contact 0 2 0 3 Bwap (M/48)
Tetfa Contact 2 1 5 1 Bwap (M/33)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 A-te Week retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 23 A-te Week is caught in the periphery of a scandal.
2 23 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
3 26 Continued as Believer (Holy Warrior).
3 28 A-te Week aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 28 Failed to qualify for Merchant Academy.
4 28 Submitted to the draft.
4 28 Became a Marine (Star Marine) with the new title Marine.
4 32 Assigned to an assault on an enemy fortress.
5 32 Continued as Marine (Star Marine).
5 36 A mission goes disastrously wrong due to A-te Week's commander’s error or incompetence, but A-te Week survive.
5 36 Cover for the commander and gain an Ally.
5 36 Forced to muster out.
6 36 Became a Entertainer (Journalist).
6 38 An investigation, tour, project or expedition goes wrong, stranding A-te Week far from home.
7 38 Became a Scout (Explorer).
7 39 Psychologically damaged by A-te Week's time in the scouts.
8 39 Became a Drifter (Wanderer).
8 43 Betrayed by a friend. One of A-te Week's Contacts or Allies betrays A-te Week, ending A-te Week's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Failed to qualify for Free Trader (Merchant).
9 43 Continued as Drifter (Wanderer).
9 46 Betrayed by a friend. One of A-te Week's Contacts or Allies betrays A-te Week, ending A-te Week's career. That Contact or Ally becomes a Rival or Enemy.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 46 Retired at age 46.
10 46 Retired.
10 50 Gained a contact.
11 50 Aging Crisis. Owe 20,000 for medical bills.
11 54 A romantic relationship ends badly. Gain a Rival or Enemy.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 57 Gained a contact.
13 58 Aging Crisis. Owe 40,000 for medical bills.
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