Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Drafted into Law Enforcement |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Uncover a major conspiracy against Abe Burns's employers. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
A job goes wrong, forcing Abe Burns to flee off-planet. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Citizen (Colonist). |
6 |
40 |
Abe Burns's business expands, Abe Burns's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
A revolution, attack or other unusual event throws Abe Burns's life into chaos, forcing Abe Burns to leave the planet. |
8 |
45 |
Returned to Drifter (Scavenger). |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
53 |
Became a Scout (Courier). |
10 |
55 |
Psychologically damaged by Abe Burns's time in the scouts. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |