Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Abraham Leaby to flee and vows to hunt Abraham Leaby down. Gain an Enemy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Failed to qualify for Cavalry (Army). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
23 |
Abraham Leaby do not know what happened to Abraham Leaby. There is a gap in Abraham Leaby's memory. |
4 |
23 |
Became a Merchant (Broker). |
4 |
27 |
Abraham Leaby's business or ship thrives. |
4 |
27 |
Promoted to Merchant (Broker) rank 1. |
5 |
27 |
Continued as Merchant (Broker). |
5 |
30 |
Risk Abraham Leaby's fortune on a possibility lucrative deal and win. |
6 |
31 |
Voluntarily left Broker |
6 |
31 |
Returned to Drifter (Wanderer). |
6 |
33 |
Abraham Leaby do not know what happened to Abraham Leaby. There is a gap in Abraham Leaby's memory. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Abraham Leaby accepted an offer of inducements to betray Abraham Leaby's faith. Gain 310,000 in cash. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Became a Citizen (Corporate). |
8 |
38 |
Advanced training in a specialist field. |
9 |
41 |
Continued as Citizen (Corporate). |
9 |
44 |
Spent time maintaining and using heavy vehicles. |
9 |
45 |
Promoted to Citizen (Corporate) rank 1. |
10 |
45 |
Continued as Citizen (Corporate). |
10 |
49 |
Abraham Leaby gain experience in a technical field as a computer operator or surveyor. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Citizen (Corporate). |
11 |
52 |
Political upheaval strikes Abraham Leaby's homeworld, and Abraham Leaby is caught up in the revolution. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |