Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Abraham McDermot went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Became a Scholar (Scientist). |
7 |
46 |
Assigned to work on a secret project for a patron or organisation. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
49 |
Make a breakthrough in Abraham McDermot's field. |
8 |
50 |
Promoted to Scholar (Scientist) rank 1. |
9 |
50 |
Continued as Scholar (Scientist). |
9 |
53 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
54 |
Promoted to Scholar (Scientist) rank 2. |
10 |
54 |
Continued as Scholar (Scientist). |
10 |
56 |
Advanced training in a specialist field. |
10 |
58 |
Promoted to Scholar (Scientist) rank 3. |