Ada Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 61 M 6 (0) 3 (-1) 5 (-1) 6 (0) 5 (-1) 6 (0)635656
Diplomatic, Ambitious
 
Skills
Art (Performing/Instrument) 1
Carouse 1
Deception 1
Drive 0
Flyer (Grav) 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Medic 0
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Space Sciences/Astronomy) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 44
Believer Missionary/Humanitarian Junior Project Worker02
Scholar Physician 01
Scout Courier Scout12
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Ricky Withers Ally 3 0 1 2 Humaniti (M/56)
Isa Jemmy Rival 0 0 1 1 Ne Kraeda ren Kelva (F/17)
Elvira Maltby Contact 1 1 0 0 Humaniti (F/50)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Win a prestigious prize.
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 24 Spend time with an alien race. Gain a contact.
2 26 Promoted to Entertainer (Performer) rank 2.
3 26 Continued as Entertainer (Performer).
3 29 A new romantic starts. Gain an Ally.
3 30 Promoted to Entertainer (Performer) rank 3.
4 30 Continued as Entertainer (Performer).
4 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Promoted to Entertainer (Performer) rank 4.
5 34 Voluntarily left Performer
5 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 38 Ada Rand have been following false teachings!
6 38 Became a Scholar (Physician).
6 41 Refuse to join a cheat in some fashion.
7 42 Voluntarily left Physician
7 42 Became a Scout (Courier).
7 43 Ada Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 46 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 46 Continued as Scout (Courier).
8 50 When dealing with an alien race, Ada Rand botch an opportunity to gather extra intelligence about them.
8 50 Ada Rand have no idea what happened to Ada Rand – they found Ada Rand's ship drifting on the fringes of friendly space.
8 50 Forced to muster out.
9 50 Returned to Believer (Missionary/Humanitarian).
9 51 Ada Rand accepted an offer of inducements to betray Ada Rand's faith. Gain 630,000 in cash.
10 54 Failed to qualify for Free Trader (Merchant).
10 54 Became a Drifter (Wanderer).
10 58 Find valuable salvage.
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