Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
38 |
Ada Rand have been following false teachings! |
6 |
38 |
Became a Scholar (Physician). |
6 |
41 |
Refuse to join a cheat in some fashion. |
7 |
42 |
Voluntarily left Physician |
7 |
42 |
Became a Scout (Courier). |
7 |
43 |
Ada Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
When dealing with an alien race, Ada Rand botch an opportunity to gather extra intelligence about them. |
8 |
50 |
Ada Rand have no idea what happened to Ada Rand – they found Ada Rand's ship drifting on the fringes of friendly space. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Returned to Believer (Missionary/Humanitarian). |
9 |
51 |
Ada Rand accepted an offer of inducements to betray Ada Rand's faith. Gain 630,000 in cash. |
10 |
54 |
Failed to qualify for Free Trader (Merchant). |
10 |
54 |
Became a Drifter (Wanderer). |
10 |
58 |
Find valuable salvage. |