Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Physician (Scholar). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
27 |
Betrayed by a friend. One of Alois Gardiner's Contacts or Allies betrays Alois Gardiner, ending Alois Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Gained a contact. |
4 |
31 |
Continued as Believer (Missionary/Humanitarian). |
4 |
35 |
Alois Gardiner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
35 |
Failed to qualify for Explorer (Scout). |
5 |
35 |
Switched to Drifter (Wanderer). |
5 |
37 |
Alois Gardiner do not know what happened to Alois Gardiner. There is a gap in Alois Gardiner's memory. |
6 |
39 |
Continued as Drifter (Wanderer). |
6 |
42 |
Gained a contact. |
6 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
43 |
Continued as Drifter (Wanderer). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
49 |
Alois Gardiner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
49 |
Returned to Drifter (Wanderer). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
50 |
Gain Enemy if Alois Gardiner don't already have one. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Scout (Explorer). |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
55 |
Returned to Drifter (Wanderer). |
11 |
56 |
Find valuable salvage. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |