Retired 4th Officer Arther Cheyne  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 61 M 1 (-2) 3 (-1) 1 (-2) 7 (0) 11 (1) 7 (0)1317B7
Uncontrolled
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Presentation/Holography) 1
Astrogation 2
Deception 1
Drive 0
Electronics (Comms) 1
Flyer (Rotor) 1
Investigate 1
Language 0
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Recon 0
Science (Social Sciences/Philosophy) 2
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Agent Intelligence Field Agent23
Drifter Scavenger 01
Merchant Merchant Marine 4th Officer24
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Vella French Ally 3 0 0 1 Ne Kraeda ren Kelva (F/82)
Cathrine Murphy Contact 3 1 6 3 Darmine (F/55)
Cathrine Murphy gains in power and influence.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Arther Cheyne do not know what happened to Arther Cheyne. There is a gap in Arther Cheyne's memory.
2 21 Entered University.
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 25 Graduated.
3 25 Continued as Drifter (Wanderer).
3 27 Offered job by a patron. Now owe him a favor.
4 29 Became a Agent (Intelligence).
4 31 Given specialist training in vehicles.
4 33 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 33 Continued as Agent (Intelligence).
5 35 Arther Cheyne's work ends up coming home with Arther Cheyne, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 37 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 37 Continued as Agent (Intelligence).
6 40 Arther Cheyne's work ends up coming home with Arther Cheyne, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 40 Switched to Drifter (Scavenger).
7 44 Arther Cheyne do not know what happened to Arther Cheyne. There is a gap in Arther Cheyne's memory.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 Arther Cheyne's business or ship thrives.
8 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Merchant (Merchant Marine).
9 51 Gained a contact.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Continued as Merchant (Merchant Marine).
10 55 Moved to a new world.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Continued as Merchant (Merchant Marine).
11 59 Make an unexpected connection outside Arther Cheyne's normal circles. Gain a Contact.
11 60 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 60 Aging Crisis. Owe 30,000 for medical bills.
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