Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Assigned to a planet with a hostile or wild environment. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Army Support) with previous rank. |
3 |
28 |
Advanced training in a specialist field |
4 |
30 |
Continued as Army (Army Support). |
4 |
31 |
Thrown into a brutal ground war |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Continued as Army (Army Support). |
5 |
38 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
44 |
Baxter Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Opponents of Baxter Caldwell's belief system ambush Baxter Caldwell. |
8 |
47 |
Severely injured. Owe 20,000 for medical bills. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
51 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Baxter Caldwell secretly provide religious rites for a dying leader or noble, although they do not share Baxter Caldwell's faith. Gain an Ally in the family and a Rival who disagrees with Baxter Caldwell's choice. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Voluntarily left Missionary/Humanitarian |
11 |
55 |
Retired. |
11 |
59 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |