Retired Warrior Benny Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 61 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 11 (1) 2 (-2)1113B2
Ambiguous, Weak nerves, Contrarian
 
Skills
Admin 2
Animals 0
Astrogation 0
Athletics 0
Broker 1
Carouse 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Science (Social Sciences) 0
Seafarer (Personal) 1
Stealth 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior23
Scout Surveyor 02
Merchant Broker 11
Believer Holy Warrior Hopeful-12
Drifter Scavenger 01
Believer Mainstream Believer Lay Person02
 
Name Type Affinity Enmity Power Influence Species
Johnson Obrien Enemy 0 1 3 2 Happrhani (M/17)
Zollie Jensen Contact 1 1 0 3 Suerrat (M/43)
Novella Clements Contact 1 1 0 0 Sydite (F/12)
Novella Clements's influence is diminished.
Anderson Shackley Contact 2 1 0 4 Sydite (M/43)
Adolphus McKinnon Contact 2 2 1 4 Sydite (M/63)
Relationship soured.
Evan Jemmy Contact 0 1 1 0 Hanen (M/33)
Alvena Harrington Enemy 0 3 4 1 Sydite (F/75)
Garfield Franklin Rival 0 6 3 0 Humaniti (M/54)
Relationship becomes more moderate. Enemy becomes a rival.
Colonel Rouse Enemy 0 2 3 2 Happrhani (M/32)
Relationship soured.
Delmar Walsh Ally 1 0 1 4 Sydite (M/37)
Delmar Walsh’s relationships have begun to affect the character.
Ernestine Norman Rival 1 3 1 1 Geonee (F/56)
Ernestine Norman gains in influence.
Tyler Harrington Rival 1 3 1 3 Sydite (M/22)
Tyler Harrington is a questionable figure such as a criminal, pirate or disgraced noble.
Otto Forrest Rival 0 0 0 4 Sydite (M/73)
Esta Owens Contact 2 1 0 3 Kargol (F/29)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Benny Fawns do not know what happened to Benny Fawns. There is a gap in Benny Fawns's memory.
2 22 Failed to qualify for Ground Assault (Marine).
2 22 Submitted to the draft.
2 22 Became a Scout (Surveyor).
2 26 Benny Fawns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benny Fawns fail to help. Gain an Enemy.
2 26 Benny Fawns's ship is damaged, and Benny Fawns have to hitch-hike Benny Fawns's way back across the stars to the nearest scout base.
2 26 Gain 5 Contacts. Gain 3 Enemies.
3 26 Continued as Scout (Surveyor).
3 27 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 27 Became a Merchant (Broker).
4 30 Befriend a useful ally in one sphere. Gain an Ally.
4 31 Promoted to Merchant (Broker) rank 1.
5 31 Voluntarily left Broker
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 33 Benny Fawns is caught in the periphery of a scandal.
5 33 Demoted to Believer (Holy Warrior) rank -1.
6 35 Continued as Believer (Holy Warrior).
6 39 Benny Fawns come into conflict with a splinter group Benny Fawns's own religion which maintains Benny Fawns's version is the wrong one. Gain 1 Rivals.
7 39 Returned to Drifter (Barbarian).
7 43 Attacked by enemies and injured.
7 43 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 43 Gain Enemy if Benny Fawns don't already have one.
7 43 Promoted to Drifter (Barbarian) rank 1.
8 43 Continued as Drifter (Barbarian).
8 45 Find valuable salvage.
8 47 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
9 47 Voluntarily left Barbarian
9 47 Failed to qualify for Worker (Citizen).
9 47 Switched to Drifter (Scavenger).
9 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 54 Benny Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Continued as Believer (Mainstream Believer).
11 56 Benny Fawns faith is shaken.
12 58 Aging Crisis. Owe 20,000 for medical bills.
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