Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
A mission goes wrong; Benton Rule and several others are captured and mistreated by the enemy. Gain Benton Rule's jailer as an Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Benton Rule's ship is damaged, and Benton Rule have to hitch-hike Benton Rule's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Benton Rule's Contacts or Allies betrays Benton Rule, ending Benton Rule's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Entered Merchant Academy with the Business curriculum. |
5 |
32 |
Suffered a deep tragedy. |
5 |
35 |
Dropped out of the merchant academy. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Failed to qualify for Explorer (Scout). |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
40 |
Failed to qualify for Field Researcher (Scholar). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Make an unexpected connection outside Benton Rule's normal circles. Gain a Contact. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Make an unexpected connection outside Benton Rule's normal circles. Gain a Contact. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |