Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Cary Philpot to flee and vows to hunt Cary Philpot down. Gain an Enemy. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Victim of a crime |
2 |
25 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
25 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
3 |
25 |
Continued as Army (Army Support). |
3 |
28 |
Surrounded and outnumbered by the enemy, Cary Philpot hold out until relief arrives. |
3 |
29 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
4 |
29 |
Voluntarily left Army Support |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Drafted into Merchant Marine |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Returned to Drifter (Barbarian). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Injured. |
9 |
47 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
50 |
Become deeply involved in politics on Cary Philpot's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
51 |
Continued as Noble (Diplomat). |
10 |
53 |
Cary Philpot manipulate and charm Cary Philpot's way through high society. Gain a Rival and an Ally. |
10 |
55 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
11 |
55 |
Continued as Noble (Diplomat). |
11 |
59 |
Nearly killed. |