Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Cecil Mathew accepted an offer of inducements to betray Cecil Mathew's faith. Gain 20,000 in cash. |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Drafted into Cavalry |
8 |
46 |
Became a Army (Cavalry) with the new title Private. |
8 |
48 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
49 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
52 |
Promoted to Noble (Dilettante) rank 1. |
10 |
52 |
Continued as Noble (Dilettante). |
10 |
53 |
Inherit a gift from a rich relative. |
10 |
56 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
56 |
Continued as Noble (Dilettante). |
11 |
57 |
Good fortune |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |