Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Returned to Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that Clint Fowler easily defeat. |
3 |
27 |
Gain Enemy if Clint Fowler don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
42 |
Clint Fowler's work ends up coming home with Clint Fowler, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
45 |
Gain Enemy if Clint Fowler don't already have one. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Clint Fowler do not know what happened to Clint Fowler. There is a gap in Clint Fowler's memory. |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
Opponents of Clint Fowler's belief system ambush Clint Fowler. |
9 |
52 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
52 |
Returned to Drifter (Scavenger). |
10 |
54 |
Attacked by enemies that Clint Fowler easily defeat. |
10 |
54 |
Gain Enemy if Clint Fowler don't already have one. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
57 |
Clint Fowler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |