Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Clinton Burke far from home. |
4 |
28 |
Became a Merchant (Broker). |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
A good deal ensures Clinton Burke is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Make an unexpected connection outside Clinton Burke's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Broker) rank 4. |
9 |
48 |
Became a Prisoner (Fixer). |
9 |
51 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
52 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
54 |
A guard takes a dislike to Clinton Burke. |
11 |
56 |
Returned to Prisoner (Fixer). |
11 |
57 |
A guard takes a dislike to Clinton Burke. |