Retired Initiate Cody Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 61 M 1 (-2) 1 (-2) 3 (-1) 4 (-1) 9 (1) 6 (0)113496
Negligent
 
Skills
Admin 0
Athletics 0
Broker 2
Diplomat 1
Drive (Wheel) 1
Electronics 0
Melee 0
Persuade 2
Profession (Worker) 0
Science (Social Sciences/Belief) 2
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate14
Drifter Scavenger 02
Merchant Broker 12
Drifter Barbarian 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Olaf Buckman Enemy 0 2 1 3 Vlazhdumecta (M/18)
Olaf Buckman is a questionable figure such as a criminal, pirate or disgraced noble.
Gvoukhaedhtheg Sillksir Enemy 0 1 1 4 Vargr, Imperium (F/48)
Orie Weaver Enemy 0 3 1 1 Zhodani, Imperium (M/43)
Orie Weaver is out of contact doing something interesting but not suspicious.
Lauren Twaddle Enemy 0 2 3 1 Yilean (F/23)
Lauren Twaddle is missing under suspicious circumstances.
West Howe Enemy 0 4 0 2 Sydite (M/33)
West Howe has negatively life-changing event.
Bruno Reid Enemy 0 4 4 0 Trexen (M/64)
Bruno Reid is actually an organisation such as a political movement or modest sized business.
Spencer Lynch Ally 3 0 2 1 Traltar (M/68)
Emmett Ruth Contact 2 0 0 0 Pirian (M/33)
Emmett Ruth is in prison or otherwise trapped somewhere.
Magdalen Fleming Contact 1 1 1 0 Zhodani, Imperium (F/16)
Selina Hooligan Ally 4 0 2 1 Zhodani, Imperium (F/30)
Selina Hooligan gains in power.
Selina Hooligan is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Cody Rule refused an offer of inducements to betray Cody Rule's faith. Gain 6 enemies.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 23 Cody Rule is chosen to represent Cody Rule's faith in a vid show or other highly public forum.
3 26 Continued as Believer (Mainstream Believer).
3 27 A new romantic starts. Gain an Ally.
4 30 Continued as Believer (Mainstream Believer).
4 34 Cody Rule accepted an offer of inducements to betray Cody Rule's faith. Gain 290,000 in cash.
5 34 Failed to qualify for Corporate (Citizen).
5 34 Became a Drifter (Scavenger).
5 38 Find valuable salvage.
6 38 Continued as Drifter (Scavenger).
6 39 Cody Rule do not know what happened to Cody Rule. There is a gap in Cody Rule's memory.
7 39 Became a Merchant (Broker).
7 40 Make an unexpected connection outside Cody Rule's normal circles. Gain a Contact.
7 43 Promoted to Merchant (Broker) rank 1.
8 43 Continued as Merchant (Broker).
8 44 Make an unexpected connection outside Cody Rule's normal circles. Gain a Contact.
8 47 Forced to muster out.
9 47 Failed to qualify for Worker (Citizen).
9 47 Switched to Drifter (Barbarian).
9 51 Betrayed by a friend. One of Cody Rule's Contacts or Allies betrays Cody Rule, ending Cody Rule's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired at age 51.
10 51 Retired.
10 54 Moved to a new world.
11 59 A new romantic starts. Gain an Ally.
12 59 Aging Crisis. Owe 10,000 for medical bills.
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