Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Corbett Morales's ship is damaged, and Corbett Morales have to hitch-hike Corbett Morales's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Corbett Morales far from home. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Corbett Morales's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Free Trader) rank 4. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
50 |
Corbett Morales's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
50 |
Failed to qualify for Performer (Entertainer). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
54 |
Corbett Morales run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
54 |
Switched to Entertainer (Performer). |
10 |
57 |
One of Corbett Morales's pieces of art is stolen, and the investigation brings Corbett Morales into the criminal underworld. |
10 |
58 |
Promoted to Entertainer (Performer) rank 1. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |