Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Arrested and charged. |
2 |
25 |
Hired a lawyer to beat the charges. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Political upheaval strikes Coy Fawns's homeworld, and Coy Fawns is caught up in the revolution. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 1 contacts. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Returned to Merchant (Free Trader). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Injured. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Coy Fawns come into conflict with a splinter group Coy Fawns's own religion which maintains Coy Fawns's version is the wrong one. Gain 2 Rivals. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |