Retired Scout Darrell Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 61 M 1 (-2) 5 (-1) 1 (-2) 2 (-2) 7 (0) 10 (1)15127A
Brainy
 
Skills
Admin 3
Athletics 0
Broker 1
Deception 1
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language 0
Melee (Unarmed) 1
Persuade 0
Profession (Freeloader) 0
Recon 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 11
Rogue Enforcer 22
Citizen Corporate 12
Noble Diplomat 3rd Secretary12
Drifter Barbarian 01
Scout Surveyor Scout12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Isaac Phillips Enemy 0 0 2 0 Tapazmal (M/22)
Alphonse Norman Enemy 0 6 3 1 Vlazhdumecta (M/34)
Very bad falling out.
Jamie Raby Contact 1 1 5 0 Tapazmal (F/82)
Jamie Raby gained power at the expense of a third party who now blames the character.
Freddie Sim Enemy 0 2 3 6 Zaris (F/60)
William Forrest Enemy 0 0 1 0 Tapazmal (M/47)
 
Term Age History
1 18 Became a Rogue (Thief).
1 20 Darrell Fisher spend months in the dangerous criminal underworld.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Attempted to change assignments.
2 22 Switched to Rogue (Enforcer) with previous rank.
2 24 Involved in a gambling ring.
2 26 Promoted to Rogue (Enforcer) rank 2.
3 26 Continued as Rogue (Enforcer).
3 28 A police detective or rival criminal forces Darrell Fisher to flee and vows to hunt Darrell Fisher down. Gain an Enemy.
4 28 Became a Citizen (Corporate).
4 32 Darrell Fisher learn something Darrell Fisher should not have – a corporate secret, a political scandal – which Darrell Fisher can profit from illegally.
5 32 Continued as Citizen (Corporate).
5 33 Advanced training in a specialist field.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Voluntarily left Corporate
6 36 Became a Noble (Diplomat) with the new title Intern.
6 38 Darrell Fisher reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Darrell Fisher sponge off Darrell Fisher's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
6 40 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
7 40 Continued as Noble (Diplomat).
7 41 Severely injured. Fully recovered.
8 41 Failed to qualify for Performer (Entertainer).
8 41 Became a Drifter (Barbarian).
8 43 Drafted into Surveyor
9 45 Became a Scout (Surveyor).
9 47 Darrell Fisher's ship is damaged, and Darrell Fisher have to hitch-hike Darrell Fisher's way back across the stars to the nearest scout base.
9 47 Gain 1 Contacts. Gain 1 Enemies.
9 49 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Attempted to change assignments.
10 49 Failed to qualify for Courier (Scout).
10 49 Continued as Scout (Surveyor).
10 51 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Darrell Fisher accepted an offer of inducements to betray Darrell Fisher's faith. Gain 700,000 in cash.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Retired.
12 59 Birth or Death involving a family member or close friend.
13 59 Aging Crisis. Owe 50,000 for medical bills.
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