Retired Corporal Daryl Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 61 M 1 (-2) 1 (-2) 3 (-1) 4 (-1) 10 (1) 6 (0)1134A6
Dreamy, Sour
 
Skills
Athletics 0
Deception 1
Diplomat 0
Drive (Track) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 0
Stealth 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Law Enforcement Rookie01
Marine Star Marine Corporal23
Entertainer Artist 02
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Sophia Gilbert Enemy 0 2 2 3 Dolphin, Imperium (F/91)
Zora Harrington Enemy 0 3 0 0 Sydite (F/37)
Ezra Thomas Ally 3 0 0 0 Ronnin (M/50)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 21 Failed to qualify for Army Academy (Military Academy).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Go undercover to investigate an enemy.
2 25 A job goes wrong, forcing Daryl Sims to flee off-planet.
3 25 Voluntarily left Law Enforcement
3 25 Became a Marine (Star Marine) with the new title Marine.
3 28 Trapped behind enemy lines.
3 29 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 29 Continued as Marine (Star Marine).
4 33 Assigned to an assault on an enemy fortress.
4 33 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
5 33 Continued as Marine (Star Marine).
5 37 A mission goes wrong; Daryl Sims and several others are captured and mistreated by the enemy. Gain Daryl Sims's jailer as an Enemy.
6 37 Became a Entertainer (Artist).
6 41 Find Ancient Technology.
7 41 Continued as Entertainer (Artist).
7 44 Daryl Sims is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Daryl Sims retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 48 Voluntarily left Missionary/Humanitarian
9 48 Became a Drifter (Wanderer).
9 52 Daryl Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 52 Returned to Believer (Missionary/Humanitarian).
10 55 Daryl Sims accepted an offer of inducements to betray Daryl Sims's faith. Gain 550,000 in cash.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired at age 56.
11 56 Retired.
11 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 60 Aging Crisis. Owe 40,000 for medical bills.
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