Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Gained a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
38 |
Davis Simmmons's work ends up coming home with Davis Simmmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Suffer from a life-threatening illness. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Davis Simmmons faith is shaken. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Amnesia. |
9 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Davis Simmmons secretly provide religious rites for a dying leader or noble, although they do not share Davis Simmmons's faith. Gain an Ally in the family and a Rival who disagrees with Davis Simmmons's choice. |
10 |
58 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |