Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Political upheaval strikes Dominick Twaddle's homeworld, and Dominick Twaddle is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Scarred. Owe 2,500 for medical bills. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Dominick Twaddle's work ends up coming home with Dominick Twaddle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Dominick Twaddle do not know what happened to Dominick Twaddle. There is a gap in Dominick Twaddle's memory. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Dominick Twaddle secretly provide religious rites for a dying leader or noble, although they do not share Dominick Twaddle's faith. Gain an Ally in the family and a Rival who disagrees with Dominick Twaddle's choice. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Dominick Twaddle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Retired. |
9 |
47 |
Good fortune. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |