Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Douglas Walsh survey an alien world. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
30 |
Spend several years jumping from world to world in Douglas Walsh's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Douglas Walsh's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Nearly killed. |
8 |
42 |
Returned to Drifter (Wanderer). |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Find Ancient Technology. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
53 |
Find valuable salvage. |
10 |
54 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
57 |
Attacked by enemies that Douglas Walsh easily defeat. |
11 |
57 |
Gain Enemy if Douglas Walsh don't already have one. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |