Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Psychologically damaged by Earle Byrd's time in the scouts. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Became a Citizen (Colonist). |
4 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Promoted to Citizen (Colonist) rank 1. |
5 |
28 |
Continued as Citizen (Colonist). |
5 |
31 |
Earle Byrd gain experience in a technical field as a computer operator or surveyor. |
5 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
32 |
Voluntarily left Colonist |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Embroiled in legal trouble. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Given advanced training in a specialist field |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
A sudden war destroys Earle Byrd's trade routes and contacts, forcing Earle Byrd to flee that region of space. |
10 |
49 |
Gain rebels as Enemy |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Earle Byrd come into conflict with a splinter group Earle Byrd's own religion which maintains Earle Byrd's version is the wrong one. Gain 1 Rivals. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |