Retired 3rd Officer Earle Byrd  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 61 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 6 (0)111A86
Heartwarming grin, Sarcastic, Cold
 
Skills
Animals (Training) 1
Athletics 0
Broker 1
Carouse 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 3
Medic 0
Melee 0
Recon 0
Steward 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Scout Surveyor 01
Agent Intelligence 01
Citizen Colonist Settler22
Merchant Merchant Marine 3rd Officer35
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Maymie Caldwell Ally 3 0 2 0 Lancian (F/41)
Leland Brieris Enemy 0 2 3 5 Answerin (M/57)
Jimmie Mcdonalid Rival 1 1 1 0 Lancian (M/25)
Relationship altered.
Haskell Wilson Rival 1 1 2 1 Sydite (M/74)
Brad Burns Rival 1 1 2 0 Florian (M/18)
Fred Egerton Ally 4 0 0 2 Lancian (F/27)
Fred Egerton gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2 19 Became a Scout (Surveyor).
2 22 Psychologically damaged by Earle Byrd's time in the scouts.
3 22 Became a Agent (Intelligence).
3 24 Injured. Fully recovered. Owe 2,500 for medical bills.
4 24 Became a Citizen (Colonist).
4 28 Severely injured. Fully recovered. Owe 5,000 for medical bills.
4 28 Promoted to Citizen (Colonist) rank 1.
5 28 Continued as Citizen (Colonist).
5 31 Earle Byrd gain experience in a technical field as a computer operator or surveyor.
5 32 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 32 Voluntarily left Colonist
6 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 33 Embroiled in legal trouble.
7 36 Continued as Merchant (Merchant Marine).
7 38 Embroiled in legal trouble.
7 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 40 Continued as Merchant (Merchant Marine).
8 42 Given advanced training in a specialist field
8 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 44 Continued as Merchant (Merchant Marine).
9 48 Given advanced training in a specialist field
9 48 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Merchant (Merchant Marine).
10 49 A sudden war destroys Earle Byrd's trade routes and contacts, forcing Earle Byrd to flee that region of space.
10 49 Gain rebels as Enemy
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Earle Byrd come into conflict with a splinter group Earle Byrd's own religion which maintains Earle Byrd's version is the wrong one. Gain 1 Rivals.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Retired.
12 55 A new romantic starts. Gain an Ally.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 60 Aging Crisis. Owe 30,000 for medical bills.
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