Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
A notable academic consults with Earle Steen about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
29 |
Forced to muster out. |
3 |
29 |
Became a Rogue (Thief). |
3 |
32 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Continued as Rogue (Thief). |
4 |
35 |
Earle Steen spend months in the dangerous criminal underworld. |
4 |
37 |
Promoted to Rogue (Thief) rank 1. |
5 |
37 |
Continued as Rogue (Thief). |
5 |
38 |
A job goes wrong, forcing Earle Steen to flee off-planet. |
5 |
41 |
Promoted to Rogue (Thief) rank 2. |
6 |
41 |
Voluntarily left Thief |
6 |
41 |
Became a Scout (Surveyor). |
6 |
44 |
Spend several years jumping from world to world in Earle Steen's scout ship. |
7 |
45 |
Continued as Scout (Surveyor). |
7 |
47 |
Birth or Death involving a family member or close friend. |
8 |
49 |
Attempted to change assignments. |
8 |
49 |
Failed to qualify for Explorer (Scout). |
8 |
49 |
Continued as Scout (Surveyor). |
8 |
51 |
Earle Steen's scout ship is one of the first on the scene to rescue the survivors of a disaster but Earle Steen fail to help. Gain an Enemy. |
8 |
51 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
53 |
Forced to muster out. |
9 |
53 |
Became a Drifter (Scavenger). |
9 |
57 |
Forced to muster out. |
10 |
57 |
Failed to qualify for Explorer (Scout). |
10 |
57 |
Switched to Drifter (Barbarian). |
10 |
61 |
Suffer from a life-threatening illness. |
11 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
Retired at age 61. |