Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
One of Ellwood Saxon's pieces of art is stolen, and the investigation brings Ellwood Saxon into the criminal underworld. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Ellwood Saxon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Special assignment or duty on board ship. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
37 |
Display heroism in battle, saving the whole ship. |
6 |
40 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
40 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
42 |
Ellwood Saxon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Returned to Navy (Engineer/Gunner). |
8 |
47 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
55 |
Suffer from a life-threatening illness. |
11 |
55 |
Returned to Scout (Surveyor). |
11 |
56 |
Ellwood Saxon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
57 |
Ellwood Saxon come into conflict with a splinter group Ellwood Saxon's own religion which maintains Ellwood Saxon's version is the wrong one. Gain 1 Rivals. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |